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FIGHTING FANTASY : CLASH OF THE PRINCES

"The perilous Trial of Kingship awaits you! In the golden city of Gundobad, you are twin princes - one a Warrior-Prince and one a Warlock-Prince - each with your own particular skills and strengths. It is time for one of you to succeed to the throne, and you must face the Trial of Kingship. But only one of you can win through. Which brother will it be? Each book can be played solo!"

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Author - Andrew Chapman
Map Illustrator - n/a
Cover Illustrator - John Blanche
Interior Illustrator - John Blanche
Setting - Unknown Continent
Date - 1986

The Clash of the Princes was an original Fighting Fantasy series that was released in a boxed, two book slipcase set and available in bookstores for a very short time. The series was a further development of the Fighting Fantasy Gamebook system and was presented in two connected storyline about a warrior and a wizard seeking to reach a conclusion before the other. The books were the first Fighting Fantasy Gamebooks that allowed two people to play a Gamebook together, with each player having their own gamebook; the Warlock's Way or the Warrior's Way at the same time. The books included events that were unique to each book, as well as allowing the two players to accompany each other at various times when they would be on the same page in their books. At other times on two totally different adventures. Paragraphs were presented in each book that linked the books and called for the participants to share information or wait for the other reader to catch up.

Illustrated by the immensely talented John Blanche and written by Andrew Chapman and Martin Allen the series was originally published in 1986 in a slipcase with the same artwork on the box. The Warlock's Way cover depicts the character 'Lothar' casting a spell on three gruesome old crones (one has an eye on the palm of her hand, one has a large single claw, and one has a single fang in her gaping mouth), in a decaying forest under a sky which is an orange-rust color. The Warrior's Way cover depicts Lothar fighting an emerging Skeleton spirit from the grave. The books use the standard FF series game system of SKILL, STAMINA and LUCK and work in tandem together using columns for STATUS and ACTION. These allow two players to keep track of each others positions within the Gamebooks and allow them to discus their next course of action when together, as well as keeping track of them when they are apart.

In the Warlock book, Lothar has a bunch of Battle Spells, each of which cost him a certain number of Magic Points. These spells are: Weaken, Clumsy, Death Blast, Zap, Sleep, Befuddle, Nimble, Strength, Empower, Aura of Invincibility, Shade, and Restore. They sadly do not use the FF Sorcery three letter idea.

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"YOU are Clovis, Warrior-Prince of the golden city of Gundobad. Your partner plays your twin brother and rival, Lothar, the Warlock-Prince. The time has come for one of you to succeed to the throne of Gundobad, and you must both face the Trial of Kingship. But beware! The Trial of Kingship is not for the faint-hearted! Many dangers, traps and vile monsters lie in wait for the unwary, but with your skill and your strong sword-arm, you may win through.

Two dice, a pencil, an eraser - and a friend! - are all you need to embark on this perilous and thrilling adventure. YOU decide - sometimes alone, sometimes with your partner - which dangers to risk and which enemies to fight."

"YOU are Lothar, Warlock-Prince of the golden city of Gundobad. Your partner plays your twin brother and rival, Clovis, the Warrior-Prince. The time has come for you to one of you to succeed to the throne of Gundobad, and you must both face the Trial of Kingship.

But beware! The Trial of Kingship is not for the faint-hearted! Many dangers, traps and vile monsters lie in wait for the unwary, but with your sword and your spells, you may win through.

Two dice, a pencil, an eraser - and a friend! - are all you need to embark on this perilous and thrilling adventure. YOU decide - sometimes alone, sometimes with your partner - which dangers to risk and which enemies to fight."


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