COMPETITION 3: Tricks
n' Traps
Win Fighting Fantasy™ Books
All the Fighting Fantasy™ Gamebooks have
some pretty terrifying creatures that you may encounter on your
travels. How many of you read the Warlock of Firetop Mountain
and discovered the portcullis levers, or even worse fell to
the many devious traps and puzzles in Baron Sukumvit's deadily
Deathtrap Dungeon in both the Gamebook Deathtrap Dungeon and
the Trial of Champions?
Joint Winner 1: - Ruined
Tomb! by Becky
As our character is wandering
down the seemingly endless quantities of lefts, rights and forks
within the infinitive passages the tombs provides, they will
be stopped in their tracks by an eerie call, one which tells
of fear, neediness, yet warning all at the same time.
Hopefully curiosity will draw
our hero towards the source which will lead to a 'thankfully'
large cavernous room, which will be chiseled with ancient tongues,
not unusual within such areas. However now the call will become
slightly more high pitched, radiating once again the fear, neediness,
warning, and now also slight desperation as it's audibility
seems nearer.
Upon searching for the source
our characters eyes will latch onto a small feline like creature,
it's small lithe body will be covered via shimmering white fur
(which stereotypically demonstrates purity and innocence) and
will have huge saucer like eyes, brimming with fear as it makes
eye contact with our hero. It's ears will be small and pointy,
with tufted tips which cove slightly towards each other, stealthily
portraying the likeness of horns. (usually used when interpret
the devil) By most however, it will be overlooked, as it's large,
stereotypically cute and fearful eyes will be the main drawing
of the gaze. Our little feline creature will also have many
tails, 6 to be exact, once again portraying the usual 666 numbering
of the devil. Yet once again this will most likely be over looked.
As our character draws nearer
the little feline it will immediately shoot into an open passageway
off the large cavernous room in the left direction, (because
it isn't the 'right' way to go geddit!! sorry please stop reading
now if you like) and at this point it will become apparent the
creature is bleeding from one of it's hind limbs, leaving a
distinctive, silvery coloured trail of blood in it's wake.
Now this trap is designed to
play on one of the weakness that cannot be easily trained to
fight against, the feelings of guilt, sympathy, and concern.
The perception of a small 'angelic' creature whom radiates purity
and innocence could naturally at first be presumed to be slightly
suspicious, however when our hero see's that it is bleeding
and evidently injured this is when the feelings of wanting to
help are made to shine through. The fact that it's blood is
silver also emanates purity and innocence, as does the fact
that this creature is supposedly frightened of our character
and intends to get away rather than fight. Perhaps cliche` but
usually effective.
Our character will hopefully,
depending on whether they fall for the trap or not, follow the
felines tracks of blood and end up in another cavernous room,
however this one will subsequently be studded with jewels (or
whatever is relevant to the story line, but it must be something
needed or wanted by the character in question.) The little white
feline will be curled up by a distinctive cracked wall, it's
beautiful large eyes gradually closing as it's bleeding seemingly
amplifies, the poor cute little thing! could this be the end
of it?
Our hero could leave and let
the little creature die (Turn to xxx) or could help it as it
has so far led us into quite significant rooms, and now seems
intent on heading through another, it's little body straining
with pain as it does so (Turn to xxx).
If our character decides to
help the feline in whatever way they wish, maybe they have natural
remedies, magic etc the feline will respond marvelously to the
treatment, it's limb will heal fully and it's eyes will become
bright and shining with adoration to it's savior. It's perfect
little form will leap onto our character in question, settling
itself intently upon their shoulder and refusing to budge.
Now it's possible to save themselves
once again by ridding their body of the creature, however the
feline seems intent of showing it's gratitude by calling it's
eerie cry in the direction of a left turning (not right again)
and naturally our hero will be obliged to follow the directions.
The 'Kitties' 6 tails will now hang loosely over the opposite
shoulder to which it is sitting and will tighten securely about
the characters neck as a loud thud is audible as a large door
shuts behind the hero as they step into the felines desired
room. The tails continue to constrict the neck in what seems
like fear as they are both now enclosed in the room, and the
constriction will also cause difficulty to breath for our poor
character.
A low eerie cry will now be
audible, similar to the one our little injured shoulder occupant
made yet this one will be lower, and have a harsher, angrier
tune. Finally, stepping from an umbra-shrouded corner will be
a huge feline like beast. It's fur will be shimmering white,
it will have pointy ears with tufted tips which cove slightly
towards each other, large saucer like eyes and 6 tails. Yet
now, more importantly, this one will have huge teeth as well.....
Oh dear, it looks like our poor little kitty was trying to get
to it's mother, and with your help it found her. Only she doesn't
seem to realize you were helping her little progeny and is ready
to attack. Obligingly our shoulder ornament does kindly release
it's hold of our characters gullet, leaps onto the floor and
bounds ecstatically to it's mother whom stands over it protectively,
not realizing her kitten is gazing at you with loving adoration.
This huge cat like beast is
going to attack our hero, and to live we're going to have to
fight one mean battle!! Good luck because this trap is tough
and the beast is going to fight to the death. What a foolish
thing to do, letting a cute little creature get the better of
you, and perhaps get your life taken too. And to make things
worse, once you've lived through the fight (that’s IF
you do) you're going to have a hard time finding a way to open
the lairs doors. but there is a way, your going to have to find
out yourself though.
-Hint- Maybe the little kitten
can help
-Note- Perhaps our character
would be able to keep the little feline offspring once the battle
is won. It could possibly come in handy at a later stage during
the game with it's amazing sense of direction. So in fact, the
kitten did lead you into a trap, but if you get through it successfully
it could also amount to a hidden treasure as well.... Your choice,
was it worth it or not? Well the kitty would make a cute shoulder
ornament for the rest of your travels regardless and when it
grows up it could be brilliant for protection too.
Now lets think up some cute
names for it.
(Congratulations
Becky! This was another unusual entry with an original idea.
Your signed A3 poster will be with you in the new year! - Ed!)